Area (Character)
The attack affects a wider area, and can affect several targets at once. The attack automatically affects any character or damageable object within Reach of the initial target, and then one additional target within Close range of the initial target for each Effect rolled, starting with the next closest (as determined by the Gamemaster). If one or more Complications is rolled when using an Area attack, the Gamemaster may choose to use Complications to have an ally in the area affected by the attack. A target cannot be hit if it would have been more difficult to hit than the initial target.
Charge
If a character performs a Prepare Minor Action before attacking, they may add one of the following to the attack: Area, Intense, Piercing 2 or Vicious 1
Grenade
The weapon is a throwable explosive or device. This cannot be used to attack enemies in Long or Extreme ranges. Grenade weapons are assumed to have enough grenades to make three attacks with them per scene.