Trox

Trox

Starfleet Personnel File

Name:
Trox
Species:
Denobulan
Rank:
Lieutenant
Assignment:
Chief Engineer
Character type:
Player character
Universe:
Prime
Environment:
Starship or Starbase
Upbringing:
Business or Trade (Rejected)
Traits:
Robust immune system Weak to radiation Adept climber Doesn't sleep Hibernates a few days per year
 
Attributes
 
 
 
Control
10
 
 
Daring
10
 
 
Fitness
8
 
 
Insight
10
 
 
Presence
7
 
 
Reason
11
 
 
Disciplines
 
 
 
Command
2
 
 
Conn
3
 
 
Engineering
5
 
 
Medicine
1
 
 
Science
3
 
 
Security
2
 
 
Focuses
 
 
Kludging tech
Plasma power systems
Warp field dynamics
Deflector systems
Jeffries tube navigation
Astro-navigation
 
Values
 
 
Demands results
Revere the ship
Everything can be fixed
Old friends with Godzilla Grax
 
Talents
 
 

Parent Figure

Talent type:
Denobulan

You have a large family, with many children, nieces, and nephews, and you’ve learned how to coordinate even the most unruly and fractious of groups when necessary. When attempting or assisting a Task, and two or more other characters are involved in the Task, the first Complication generated on the Task — either by the character attempting the Task, or one of the assistants — may be ignored.

Bold: Engineering

Talent type:
General

Whenever you attempt a Task with Engineering, and you buy one or more d20s by adding to Threat, you may re-roll a single d20.

Jury-Rig

Talent type:
Engineering

Whenever you attempt an Engineering Task to perform repairs, you may reduce the Difficulty by two, to a minimum of 0. If you do this, however, then the repairs are only temporary and will last only a single scene, plus one additional scene per Momentum spent (Repeatable) before they fail again. Jury-rigged repairs can only be applied once, and the Difficulty to repair a device that has been Jury-rigged increases by 1.

Starship Expert

Talent type:
Conn

Whenever you succeed at a Conn Task to identify a type of starship, or to try and understand an unknown form of Starship, you gain one bonus Momentum, which may only be used on the Obtain Information Momentum Spend, or to pay part of the cost of the Create Advantage Momentum Spend (where the Advantage must represent some form of known or observed weakness in the ship being studied).

 
Determination
0
 
 
Stress
9
 
 
Resistance
0