Talents

Name Talent type Description 2e
Brak'lul Klingon

Various physiological redundancies mean that wounds that would kill other humanoid species don’t affect Klingons as badly. The character gains +2 Resistance against all Non-lethal attacks. In addition, whenever the Klingon is target of a First Aid Task, reduce the Difficulty of that Task by 1, to a minimum of 1.

Brak’lul Klingon

Various physiological redundancies mean that wounds that would kill other humanoid species don't affect Klingons as badly. The character gains +2 Resistance against all Non-lethal attacks. In addition, whenever the Klingon is target of a First Aid Task, reduce the Difficulty of that Task by 1, to a minimum of 1.

Second Edition
Killer's Instinct Klingon

You have shed blood, and will not hesitate to do so again. So familiar are you with the intent to kill that you can even see it in others when you look them in the eyes. When you choose to make a lethal attack, you do not add to Threat for doing so. In addition, whenever an enemy you can see attempts to make a lethal attack against you, you may add 1 to Threat to increase the Difficulty of their attack by 1, as you react to their intent.

Second Edition
R'uustai Klingon

This Klingon has lit candles, spoken words to honor their parents, and given their house’s sash to another, joining in a fellowship with another person, and becoming members of the same house (the original house of either party). The R’uustai Talent grants a Klingon an additional Value, which must reflect their relationship with the ritual sibling. In addition, whenever the Klingon assists, or is assisted by another, the character offering assistance may re-roll their die.

R’uustai Klingon

This Klingon has lit candles, spoken words to honor their parents, and given their house's sash to another, joining in a fellowship with another person, and becoming members of the same house (the original house of either party). The R'uustai Talent grants a Klingon an additional Value, which must reflect their relationship with the ritual sibling. In addition, whenever the Klingon assists, or is assisted by another, the character offering assistance may re-roll their die.

Second Edition
To Battle! Klingon

Whenever a Klingon buys additional dice for a melee attack using Threat, for each Threat added to the pool, you gain 1 bonus Momentum that can only be spent on Bonus Damage, increasing the damage of the attack by 1 per Momentum spent.

Second Edition
Warrior's Spirit Klingon

You are an exemplar of what it means to be a Klingon warrior, and you will not hesitate to demonstrate your prowess to any who challenge you. When you make a melee attack, or are targeted by a melee attack, and you buy one or more d20s by adding to Threat, you may re-roll the dice pool for the task. Further, you own either a mek'leth or a bat'leth, at your discretion, and do not have to pay an Opportunity Cost to acquire it.

Second Edition