Tarel Ley

Tarel Ley

Starfleet Personnel File

Name:
Tarel Ley
Species:
Bajoran
Rank:
Chief Petty Officer
Assignment:
Physician's Assistant
Character type:
Player character
Universe:
Prime
Environment:
Frontier Colony
Upbringing:
Diplomacy and Politics (Rejected)
Traits:
Bajoran Human Hybrid Recent academy graduate
 
Attributes
 
 
 
Control
8
 
 
Daring
10
 
 
Fitness
11
 
 
Insight
10
 
 
Presence
8
 
 
Reason
9
 
 
Disciplines
 
 
 
Command
1
 
 
Conn
2
 
 
Engineering
2
 
 
Medicine
4
 
 
Science
3
 
 
Security
2
 
 
Focuses
 
 
Holobiology
Genetics
Emergency Medicine
Cybernetics
Hand-to-hand combat
 
Values
 
 
To live long: Keep a cool head and warm feet.
Don’t ask. Act!
Doesn't let people get too close
True strength is keeping everything together when everyone expects you to fall apart.
 
Talents
 
 

Orb Experience

Talent type:
Bajoran

You have received a vision from the Bajoran Prophets, through one of the Orbs. This rare experience, though confusing at first, has shaped your life and outlook. You have one additional Value, reflecting the insights you received from the experience. The first time this Value is Challenged, roll 1[D]; if an Effect is rolled, then some foretold element of the Orb Experience has come to pass, and the Value is not crossed out as it would normally be.

Field Medicine

Talent type:
Medicine

When attempting a Medicine Task, you may ignore any increase in Difficulty for working without the proper tools or equipment.

Strong Pagh

Talent type:
Bajoran

You believe profoundly in the Prophets, and rely heavily upon that faith to see you through hardship. Whenever you attempt a Task to resist being coerced or threatened, you reduce the Difficulty of that Task by 1.

Untapped Potential

Talent type:
Career

The character is inexperienced, but talented and with a bright future in Starfleet. The character may not have or increase any Attribute above 11, or any Discipline above 4 while they have this Talent (and may have to adjust Attributes and Disciplines accordingly at the end of character creation). Whenever the character succeeds at a Task for which they bought one or more additional dice with either Momentum or Threat, they may roll 1[D]. The character receives bonus Momentum equal to the roll, and adds one point to Threat if an Effect is rolled. The character cannot gain any higher rank than lieutenant (junior grade) while they possess this Talent.

 
Determination
0
 
 
Stress
10
 
 
Resistance
0