Starship Registry Entry
Sovereign
Command Ship
The ship has command and control systems allowing it to coordinate easily with allies during a crisis. When a character on the ship succeeds at a Direct Task to create an Advantage, they may always be assisted by the ship’s Communications + Command, and they may confer the Advantage to allied ships or away teams with whom the ship maintains a communications link.
Emergency Medical Hologram
The ship’s sickbay is equipped with holoemitters and a stateof-the-art holographic doctor, able to assist medical personnel during emergencies. The ship has one additional Supporting Character, an Emergency Medical Hologram, using the Attributes, Disciplines, and so forth as shown in the sidebar, which does not cost any Crew Support to introduce, and which does not automatically improve when introduced. This character cannot go into any location not equipped with holoemitters.
Improved Warp Drive
The ship’s warp drive is more efficient, capitalizing on improved field dynamics, better control of antimatter flow rates, or some other advancement that allows the ship to expend less energy when travelling at warp. Whenever the ship spends power to go to warp, roll 1 for each Power spent; for each Effect rolled, that point of Power is not spent.
Quantum Torpedoes
The vessel has been equipped with the latest in ship-to-ship munitions: the quantum torpedoes. The ship has quantum torpedoes in addition to any other form of torpedo it carries.
Rugged Design
The ship is designed with the frontier in mind, with a durable construction and easy access to critical systems that allow repairs to be made easily. Reduce the Difficulty of all Tasks to repair the ship by 1, to a minimum of 1.