U.S.S. Navistar

U.S.S. Navistar

Starship Registry Entry

Name:
U.S.S. Navistar
Space Frame:
Nebula
Service Date:
2372
Universe:
Prime
Mission Profile:
Scientific and Survey Operations
Designation:
NCC 66123
Traits:
Federation Starship
 
Systems
 
 
 
Comms
11
 
 
Computers
11
 
 
Sensors
8
 
 
Engines
10
 
 
Structure
9
 
 
Weapons
9
 
 
Departments
 
 
 
Command
4
 
 
Conn
1
 
 
Medicine
2
 
 
Engineering
4
 
 
Science
2
 
 
Security
2
 
 
Power
10
 
 
Shields
16
 
 
Resistance
5
 

Nebula

 
Scale
5
 
 
Talents
 
 

Advanced Shields

Talent type:
Starship

The vessel’s shields are state of the art, using developments that other cultures have not yet learned to overcome, or which simply provide greater protection for the same power expenditure. The ship’s maximum Shields are increased by 5.

Command Ship

Talent type:
Starship

The ship has command and control systems allowing it to coordinate easily with allies during a crisis. When a character on the ship succeeds at a Direct Task to create an Advantage, they may always be assisted by the ship’s Communications + Command, and they may confer the Advantage to allied ships or away teams with whom the ship maintains a communications link.

Electronic Warfare Systems

Talent type:
Starship

The ship’s communications systems have been speciallydesigned to intercept and disrupt enemy communications in battle. Whenever a character on the ship succeeds at the Intercept or Signals Jamming Tasks, they may spend 2 Momentum to select one additional ship to target.

Redundant Systems

Talent type:
Starship

The ship has multiple additional redundancies that allow it to withstand severe damage more easily. Nominate a single System. When that system becomes Damaged or Disabled, the crew may choose to activate the backups as a Minor Action; if the System was Damaged, it is no longer Damaged. If it was Disabled, it becomes Damaged instead. A System’s backups may only be activated once per adventure, so subsequent damage will have the normal effect.

Saucer Separation

Talent type:
Starship

The ship is designed so that the saucer section can be separated from the engineering section, to operate as two distinct ships. Each section has the same Systems, Departments, Talents, and weapons, but their Scale is one lower than the whole ship (recalculate anything derived from Scale), and each section only has half the Power (round down) that the ship had before separation. Further, if the ship has suffered any damage, ongoing effects of that damage apply equally to both sections. The saucer section, which contains the crew quarters and recreational areas, does not have the capacity to go to warp.

 
Weapons